ABOUT ME
Hello my name is Corey Taylor and I am an aspiring Composer/Sound Programmer. Ever since I was very young I had a keen interest in video games, particularly their sound. I loved the way composers could make me gel into an environment with their music and the way sound designers could make me feel the force of a gunshot. This interest has lead me to where I am today, with the goal of being a versatile master of everything related to game audio. I'm looking to work specifically on anything that draws me out of my comfort zone be it as a sound programmer or a composer. If you'd like to get in touch about work, don't hesitate to contact me, I'm always keen for a chat.
EDUCATION
SKILLS AND PROFICIENCIES
DAWs - Pro Tools, Cubase
I have experience using Pro Tools and Cubase to Record, Edit, Mix and Master various Audio Products.
2016 - 2017
Bachelor of Audio
Currently studying at SAE Qantm, Brisbane.
Audio Middleware - FMOD
I have a lot of experience using FMOD to program sound effects and various musical dynamics in video games I have worked on.
Scoring Software - Sibelius, Musescore
I have experience working within Sibelius and Musescore to score various orchestral projects and I use it to effectively "sketch" a lot of my compositions.
Recording and Audio Engineering
I have a lot of experience with using audio equipment to record in the field and in the studio. This includes analog consoles and digital interfaces.
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2015 - 2017
AMEB - Music Theory Grade 8
Studying the AMEB Music Theory Curriculum with a private theory teacher.