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ABOUT ME

Hello my name is Corey Taylor and I am an aspiring Composer/Sound Programmer. Ever since I was very young I had a keen interest in video games, particularly their sound. I loved the way composers could make me gel into an environment with their music and the way sound designers could make me feel the force of a gunshot. This interest has lead me to where I am today, with the goal of being a versatile master of everything related to game audio. I'm looking to work specifically on anything that draws me out of my comfort zone be it as a sound programmer or a composer. If you'd like to get in touch about work, don't hesitate to contact me, I'm always keen for a chat.

EDUCATION

SKILLS AND PROFICIENCIES

DAWs - Pro Tools, Cubase

I have experience using Pro Tools and Cubase to Record, Edit, Mix and Master various Audio Products.

2016 - 2017

Bachelor of Audio

Currently studying at SAE Qantm, Brisbane.

Audio Middleware - FMOD 

I have a lot of experience using FMOD to program sound effects and various musical dynamics in video games I have worked on.

Scoring Software - Sibelius, Musescore

I have experience working within Sibelius and Musescore to score various orchestral projects and I use it to effectively "sketch" a lot of my compositions.

Recording and Audio Engineering

I have a lot of experience with using audio equipment to record in the field and in the studio. This includes analog consoles and digital interfaces.

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2015 - 2017

AMEB - Music Theory Grade 8

Studying the AMEB Music Theory Curriculum with a private theory teacher.

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